This is a list of SCPs that were either removed from the game or were planned to be added but were cancelled.
SCP-650
SCP-650 | |
---|---|
Info | |
Object Class | Euclid |
Animate? | Yes |
Harmful? | No |
SCP Link | SCP-650 |
Gallery |
SCP-650, or the "Startling Statue", is a black colored humanoid statue with no facial features. It is completely smooth and its default position is facing skyward with arms stretched out. If it is not being observed, the statue has the potential to relocate itself directly behind the person who viewed in a threatening pose, causing a "fight-or-flight" response in subjects.
SCP-650 was proposed by a user on the SCP - Containment Breach forums. After reading the proposal, Regalis considered adding it into the game if a model was made due to the fact that it could be easily implemented. Progress for the project became very slow and eventually fell apart altogether due to overall lack of morale from fellow members of the community. Inevitably, all progress came to a halt and no attempts have been made to finish the model. The project is thus presumed cancelled.
Inactive thread detailing implementation.
SCP-689
SCP-689 | |
---|---|
Info | |
Object Class | Keter |
Animate? | No |
Harmful? | Yes |
SCP Link | SCP-689 |
Gallery |
SCP-689 is an SCP object known as "Haunter in the Dark" to the Foundation wiki. Specifically, it is a small, green soapstone statue. It is completely inert for as long as it is being watched by at least one human being. Normal behaviors such as blinking do not appear to interrupt the "watching" for this purpose, but any lapse in attention, however momentary, renders the observer vulnerable. As soon as SCP-689 is unobserved it vanishes from its current location. Within 15-20 seconds one person who has previously viewed SCP-689 dies instantaneously, SCP-689 reappearing on top of their remains. If no previous viewers are presently alive, it reappears in the same place as previous.
A model and containment room was created for SCP-689 in the hope of better utilizing the eye mechanics in the game. It was intended that whenever the player made eye contact with SCP-689, they would have to maintain it. Should they take their eyes off SCP-689, it would instantly kill them. Regalis (while in favor of better use of the eye mechanics) deemed SCP-689 too "powerful and over-the-top", and decided on not including the SCP in the game.
The room model, SCP-689 model, and two bare-bones textures could be found within the files of the game in v0.1.1-v0.5.5 prior to their removal.
SCP-689's nickname, "Haunter in the Dark", is a reference to the story of the same name by the late science-fiction/horror author H.P. Lovecraft.
List of SCPs
Item Number | Object Class | Added In | Effects |
---|---|---|---|
SCP-008 | Euclid
|
v0.7 |
Infects the player with a virus that slowly turns them into a zombie. |
SCP-012 | Euclid
|
v0.7 | Causes the player to walk up to the composition and cut their wrist to finish it with their own blood. |
SCP-035 | Keter
|
v0.9 | Attempts to manipulate the player into freeing it in exchange for advice on escaping the facility. |
SCP-049 | Euclid
|
v0.7 | Chases the player down and turns them into SCP-049-2. |
SCP-066 | Euclid
|
v1.0 | Rolls into the player and plays various sounds. |
SCP-079 | Euclid
|
v0.1 | Causes doors to randomly open or close. Can also open Gate B. |
SCP-096 | Euclid
|
v0.6 | Chases down and kills the player if they view his face. |
SCP-106 | Keter
|
v0.1 | Walks through solid matter and chases the player. |
Euclid |
v0.9 | When put through SCP-914 on coarse or rough and put an item it will get destroyed (not all the items),in 1:1 it will give you something similar to the item you put in SCP-914, then on Fine or Very Fine it will turn items to "Fine" items. | |
SCP-173 | Euclid
|
v0.1 | Moves at rapid speeds when the player is not looking at it and killing the player. |
SCP-178 | Euclid
|
v1.1 | If worn, causes the player to see strange creatures that will attack if touched. |
SCP-205 | Euclid
|
v1.2 | Two flood lamps that cast the shadow and events of a woman leading up to her death. |
SCP-294 | Euclid
|
v0.8 | Allows the player to get a cup of anything they desire. |
SCP-372 | Euclid
|
v0.2.1 | Follows the player and can be seen in the corner of the player's peripheral vision. |
SCP-500 | Safe
|
v0.7 | Heals wounds, SCP-008, and symptoms gained from SCP-1025. |
SCP-513 | Euclid
|
v0.8 | Can be rung to spawn SCP-513-1. |
SCP-682 | Keter
|
v0.3 | "Breaches containment" and attacks a helicopter at Gate B. |
SCP-714 | Safe
|
v0.6.4 | Shortens your sprint meter and negates the effects of SCP-012, SCP-049, SCP-420-J, SCP-895 and SCP-1025. |
SCP-860 | Safe
|
v1.0 | A key that transports you to a forest. |
SCP-895 | Euclid
|
v0.1 | Causes a heart attack if viewed with an electronic device. |
SCP-914 | Safe
|
v0.1 | Refines items. |
SCP-939 | Keter
|
v1.0 | Tries to lure the player with a human voice. |
SCP-966 | Euclid
|
v1.2 | Humanoid entities that are only visible when using the night vision goggles. |
SCP-970 | Euclid
|
v1.0 | An endless hallway. |
SCP-990 | Keter
|
v0.1 | Appears on a random loading screen. |
SCP-1025 | Safe
|
v0.7 | Causes the player to develop the symptoms they read about. |
SCP-1048 | Keter
|
v1.0 | Appears to be a stuffed bear, moves away when player loses sight of it. |
SCP-1048-A | Keter
|
v1.0 | Appears to be a stuffed bear shaped from what is believed to be human ears. May be found in some hallways and screams at the player if approached. The scream causes ears to grow all over the player and in the lungs which results in death after a few seconds. |
SCP-1074 | Safe
|
v1.1 | A painting that will cause the player to fall in a catatonic state if watched for too long. |
SCP-1123 | Safe
|
v1.1 | When touched, makes the player revive some experiences of an Jewish Holocaust victim during the Second World War. |
SCP-420-J | Totally Safe
|
v0.1 | Stops blood loss and nausea. |
SCP-789-J | Safe
|
v0.1 | An audio clip of it can be heard when entering the WC room. |
Anomalous Ducks | Not Specified | v0.6 | Duckies!! |
Rejected SCPs
Item Number | Object Class | Purpose | Reasons for Rejection |
---|---|---|---|
SCP-650 | Euclid
|
Meant to be a jumpscare when not observed at, similar to SCP-173 | Development Halted |
SCP-689 | Keter
|
Player would have to maintain eye contact with it, or it would kill the player. | Too overpowered |
Referenced SCPs<br\> These are SCPs which have been mentioned in the game but are not seen in-game.
Item Number | Object Class | Appearance |
---|---|---|
SCP-055 | Keter
|
The ending screen checklist contains a "Recontained SCP-055" task. |
SCP-093 | Euclid
|
A heavily redacted document references this SCP. |
SCP-132-ARC | Safe
|
Mentioned in the document found inside the control room for SCP-035's containment chamber. |
See also
- Joke SCPs
- Rejected SCPs